In this video I show you How to Modeling an Old Table with Blender.
🎬 Chapters:
0:00 Modeling High Poly
12:14 Modeling Low Poly
14:44 UV Unwrapping
19:26 Baking
20:00 Texturing
✔️ I start the high poly modeling and create the 3D lowpoly model of the Old Table with Blender.
✔️ Then the unwrapping phase with and then the baking of the normal map, ambient occlusion and curvature with Marmoset.
✔️Finally how to texturing with Substance Painter the Old Table
🎮 This process is what I usually use to create a Game Asset, with an additional step that is the creation of the LODs.
So get comfortable, brew a refreshing tea 🧋 and enjoy the whole process.
🖥️ Software Used:
✔️ Blender -
✔️ Marmoset Toolbag -
✔️ Substance 3D Painter -
🔥 Old