The Flesh, the Gear, and the Flame Trailer?

A trailer for a challenge (using the available skills, time, and software - the free OpenShot editor). Project - including downloads - available at During the end of October and all of November, I worked on a twist on the classic “Frogger“, using Unity 3D, in addition to Blender for modeling and animation, Krita for other art, and eventually LMMS for music. Most sound and particle effects were available for free on the Unity
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