Rendering, Lighting and Shading in Marmoset Toolbag 4

In this video I’m going to show you start to finish how to render a character head using Marmoset Toolbag 4. This video will cover everything you need to know including Zbrush export, lighting setup, shader setup, Spec and roughness maps and eye shading and texture setup. Full article and renders on our website :: Free head model :: Erick Sosa Artstation ::
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