RPCS3 (Build 12300) Emulation Video on R5 1600AF + RX 550 4GB (Settings on Description)

0:00 ~ 6:30 - Dante’s Inferno 6:36 ~ 10:25 - Tales of Xillia 10:28 ~ 17:59 - Tales of Xillia 2 The reason why i recorded almost 6 mins of footage for every one of them was because i believe showing different sections of the games might show some performance variance and make the video more solid. Dante’s Inferno: CPU PPU Decoder: LLVM SPU Decoder: LLVM Additional Settings: SPU Cache SPU Block Size: Mega SPU Threads:3 Thread Scheuduler: Operating System ------------------------------------------------------- GPU Renderer: Vulkan Framelimit:60 Resolution Scaling: 150% Shader Mode: Async Additionla Settings: Multithreaded RSX ----------------------------------------------------- Tales of Xillia 1 and 2: CPU PPU Decoder: LLVM SPU Decoder: LLVM Additional Settings: SPU Cache Lower SPU Thread Priority Enabled SPU Block Size: Mega SPU Threads:2 Thread Scheuduler: Operating System ------------------------------------------------------- GPU Renderer: Vulkan Framelimit:60 Resolution Scaling: 150% Shader Mod
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