TIPS: How to change Normal Direction with a reference geometry (using VEX)
This tutorial is one of a lot you can find in my workshop and/or course on Houdini.
More information about the workshop here -
Essentially you can create 2 vector and then you can subtract or plus it for have a different vector, in this case our vector is a Normal (@N) but you can use the same techniques also for another kind of vector like the Velocity (@V).
I recommended tool VEX Editor
some my tools I used for this tutorial
XP-Pen Deco 3 -
Samson Meteor microfono -
filtro anti pop -
ASUS ROG Strix SCAR GL704GW-EV003T -
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