Greetings and salutations, Mr. H here with a short lesson this week on working with pivot points in Maya 2016. New features have been added to the move tool settings, including a button for modifying the pivot point of an object. Axis orientation has also changed in the toolbar to a dropdown menu. Finally, a great new feature is the ability to constrain to edges and faces when working with vertices. These new features in Maya 2016 have really improved the workflow for modelers.
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