Need for Speed Carbon Ray Tracing Showcase

This is actual Global Illumination Ray Tracing in Need for Speed Carbon, using Marty McFly’s RTGI Shader. It’s not exactly photo-realistic, but it certainly breathes some new life into the game. Noticed how the lines of light in the main menu reflect off the car? I think that’s awesome. Mods Used: Widescreen Fix by ThirteenAG and Aero Physics Framerate Changer By SpeedyHeart HD Textures by DJR HD Reflections by Aero ReShade RTGI Shader by Pascal “Marty McFly“ Gilcher SMAA (from ReShade) #NeedForSpeed #Graphics #RayTracing
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