This is a quick tutorial on how to use several iterations of Tissue’s Tessellation in order to generate branching systems.
The aim of the add-on is to make simple what usually requires some programming skills.
By changing the size or the rotation of the component’s faces, the growth direction and size of the l-system can be controlled.
Tissue download:
Documentation:
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If you like my work and you want to follow the development of Tissue, you can support me on Patreon:
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