Andy Touch (Unity Technologies) - An Introduction to Writing Custom Unity Shaders!
Shader programming has always been seen as a scary and intimidating dark magic; learning it can feel like tumbling down a never-ending rabbit hole. Fear not! As Andy will give a hand’s-on, in-Editor, crash-course guide on how to write your own custom shaders in the Unity Game Engine, to achieve interesting effects, unique visuals and show how powerful, flexible and easy they can be to create!
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