Creating a Zombie AI in UE4 [] | New Player Model, Smooth Rotation and Player Chasing [Part 5]

Hello all and welcome to the fifth episode in Making a Zombie AI in Unreal Engine 4. In this episode, we make some small improvements to the zombie’s rotation and player chasing mechanics, create dynamic speed as well as add a new mesh to the player character. Project File Download Page: Follow me on Twitter at @radon_yt. Subscribe for more videos like this in the future.
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