Bent on cosmic domination, this formidable warrior race from the galaxy’s eastern fringes threatens the Hiigarans’ very existence in the name of Sajuuk. The Vaygr roam the galaxy subjugating the races they encounter and cannibalizing their technology. This nomadic way of life is reflected in their military organization. A fast, mobile, and overwhelmingly offensive force, the Vaygr, rather than obeying the orders of a high commander, are assembled into smaller, less cohesive fleets of ships.
In the beginning, Vaygr was a name for the tribes traveling throughout the Vaygr Reaches of the Galaxy, conquering worlds that they encountered. Traveling only on sublight drives in fleets called Crusades, they managed to conquer and enslave many worlds, eventually becoming a notable force within the Galaxy.
Throughout the history of the Vaygr many warlords found various Progenitor relics, commonly proclaiming themselves Sajuuk-Khar, however only one of them, named Makaan, succeeded in finding one of most important - the Third Hyperspace Core in the Hethlim Ice Fields. Since Makaan found the Third Core many other warlords joined forces with him, and the Vaygr begun to create overwhelming fleets, and began to move towards the Inner Rim worlds. Makaan also managed to convince Taiidan Imperialists to join forces with him, as they still had a strong desire to retake Hiigara. This way the Vaygr started a Holy Crusade, conquering many worlds in a path stretching from the Vaygr Reaches, through the Eastern Fringes, and up to the Inner Rim worlds. Each planet the Vaygr conquered was stripped of all available resources that could be used to feed the Crusade then left barren.
The combined strength of the Vaygr crusades is difficult to estimate. The Homeworld 2 manual describes the forces assembled by Makaan as ’a fleet larger than any since the time of exile’. Presumably this means the Vaygr have even greater forces available to them than the Taiidan Empire at its height. In game, the Mothership fleet fights its way through upwards of two thousand fighters, six hundred corvettes, three hundred frigates, about sixty destroyers, twenty-seven carriers, thirty cruisers and eleven shipyards, plus Makaan’s flagship, two ’Vaygr Outposts’ and a great number of support vessels (note that in Homeworld levels are more difficult if the player’s fleet is closer to full strength, as was the case for the most part when collating these figures). Given the scale of the Vaygr War it seems this total is but a few percent of the entire Vaygr armada, which would have fought for a number of years across many thousands of light years of space conquering hundreds of worlds.
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