C++ OpenGL Tutorial - 48 - Collision Models/Theory

This video serves as a purely mathematical introduction to a more advanced, precise, and general collision system that we will soon implement. Reference Links • Collision Models: • Geogebra Workspace: • Notes: • Line-Plane Intersection: –plane_intersection • Coordinate Systems (Khan Academy Videos): • Coordinate Systems (Slideshow): ~jiwenhe/math2331/lectures/ • Website: • Twitter: • Discord: • This Github Repo: • This Playlist:
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