Maya Tutorial - Jacket Rigging - using IK Splines, nHair Dynamic Curves & nCloth Collider
This Maya Tutorial is about Character Jacket Rigging. I use a combination of IK Splines, nHair Dynamic Curves, and nCloth Passive Collider, with some basic Curve Control set ups.
8 views
61
13
3 months ago 00:00:10 1
What do 3D Artists Actually Do? #blender #3d
3 months ago 00:13:10 1
35 урок: «Una Mattina» Ludovico Einaudi. Онлайн-уроки фортепиано для взрослых. «Pro Piano»
3 months ago 00:19:19 1
38 урок: Elton John & Blue «Sorry seems to be the hardest word». Фортепиано для взрослых. Pro Piano
3 months ago 00:14:33 1
43 урок: Габриэль Форе «Павана». Gabriel Faure «Pavane». Разбор. Фортепиано для взрослых. Pro Piano.
3 months ago 00:01:22 3
Creating Efficient Digital Doubles for VFX with Pat Imrie
3 months ago 00:10:17 6
Modeling and Texturing a Stylized Tree Stump with Maya 2025, Zbrush, and Substance Painter V2
3 months ago 00:10:18 1
Making a Stylized Tent with Maya 2025, Zbrush, and Substance Painter
3 months ago 00:10:11 1
Modeling and Texturing a Stylized Lantern with Maya 2025, Zbrush, and Substance Painter
3 months ago 00:11:50 1
Stylized Motor 3D model with Maya 2025, Zbrush, and Substance Painter
3 months ago 00:10:23 6
Stylized Bench 3D model with Maya 2025, Zbrush, and Substance Painter