How Overwatch Conveys Character in First Person

First-person shooters need barebones animations that exist to serve the gameplay, but Overwatch has found a way to add personality flair to each of their characters even when all we see is a hand and a gun. Subscribe to see more game animation analysis videos! ---- (More Below) (Originally aired in June 2017) Written and produced by Daniel Floyd Special thanks to: -Matt Boehm -Soraya Een Hajji -Barry Kramer -Eric Luhta -Kyle Mohr __________ Watch Matt Boehm’s GDC talk about Overwatch animation! __________ Follow me on Twitter (@DanFloydPlus): For more games (and animation geekery), check out our other channel, PlayFrame! ___________ ♪ Featuring music from the Overwatch and Destiny official soundtracks. ___________ Want to contribute translated subtitles to this video? You can do so here!
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