This is a short Sol Invictus video that outlines our development history, how the project started, how it evolved over the years and finally how the game looks now after we’ve made the transition from Visionaire Studio to Unity Engine. You can see everything from early concepts and first mocaps, all the way to how a 2D character looks inside a full 3D environment.
Enjoy!
Music by Nikola Nikita Jeremić
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