The Last of Us Part 1 | RX 580 | GTX 1660 SUPER | RX 6600 | RTX 3070 Ti (16GB RAM)

Special thanks to PlayStation Brazil for sending me the game, I really appreciate it. - I love this game but unfortunately, I can’t say the same about its PC port. - The PC port is quite problematic. This game stresses your entire PC, it has very high CPU Usage, GPU Usage, VRAM Usage, and especially RAM usage. - I believe it will be a bit more stable on 32GB RAM systems, it has some instability issues on 16GB. Crazy unstable frame time. - Forget about higher settings or 1440p on 6GB GPUs. - Shader compilation takes a lot of time, especially on AMD GPUs. - FSR is looking good - I hope they fix all these issues, the game itself is pretty excellent. 00:00 - RX 580 (Low Settings, 1080p) 02:42 - RX 580 (Low Settings, 1080p FSR) 04:59 - RX 580 (Medium Settings, 1080p) 07:30 - RX 580 (Medium Settings, 1080p FSR) 10:23 - GTX 1660 Super (Low Settings, 1080p) 13:04 - GTX 1660 Super (Medium Settings, 1080p) 16:19 - GTX 1660 Super (Medium Settings, 1080p FSR)
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