A full timelapse of Houshou Marine at 6x speed, created entirely using Blender. I mainly use standard polygonal modeling techniques, that’s why sometimes it can take a while to shape something, but on the plus side, the topology is always already good without retopo.
I also use Ucupaint ( ), the free addon that I recently released for the entire texturing process. I already covered the basic tutorial of the addon in the previous video, hopefully, I can cover more topics in the next videos.
This timelapse is the result of my streaming series that I did a few weeks ago. You can access the non-edited and non-sped-up records of the stream with commentary in the Ucupaint discord server ( ).
Addons used:
- Ucupaint (for texturing):
- Ucup Etc Tool (for applying the rigify):
- Convenient Image Loader (for easily cycling through image refere
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