Blender Shoe Tutorial - Part2 - Texturing & Normal Map

Part 2 of 2. Walks through making a fully modeled, and textured shoe in Blender. This video shows how to model and UV. This tutorial uses blender 00:00:00 Intro 00:00:11 Export uv layout 00:00:44 UV map guide 00:06:13 Adding texture in photoshop 00:10:17 Repeat texture in photoshop 00:13:01 Delete parts of textures with lasso in photoshop 00:15:44 Save texture in photoshop 00:26:14 Stitching - the photoshop way in photoshop 00:34:33 Adjust colors in photoshop 00:42:08 Metal map in photoshop 00:43:43 Roughness map in photoshop 00:49:23 Apply metal and roughness in blender 00:51:27 Normal map - photoshop part 01:00:00 Apply normal map in blender 01:01:19 Make high detail normal in blender 01:04:50 Bend mesh - bake fix 01:07:52 Refine high detail mesh 01:13:36 Bake normal - bad example 01:17:02 Correct Bake settings 01:20:04 Close Free textures: Reference files: https://dri
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