Advanced Topics in UMK3: Frame Data, Sprites, Collision Boxes, Frame Advantage and Glitch Cancelling
Long overdue video explaining the fundamental relationship between frame data, sprites, collision boxes, frame advantage and glitch cancelling.
Resources:
KOHR’s thread:
MKHolic’s Relaunch Chart:
Nightwolf Axe Guide:
Ded’s Ermac Combo Vid:
https://testyourmigh