How to Create Graphics for the Sega Genesis & Mega Drive with Aseprite - Beginners Dev Tutorials

A commenter by the name of Yasmine Steinbauer has suggested this as a more accurate palette for the console Genesis ?dl=0 Technical discussion of colour on the Mega Drive: Patreon: The palette mentioned in the video: ?dl=0 Timestamps: 0:00 Intro 1:15 Creating a background image 8:11 Coding the background into the game 8:55 Creating a foreground image 11:33 Coding the foreground image into the game 13:33 Correct aspect ratio for Mega Drive graphics 14:18 What is indexed colour mode and how do the palettes work? 16:18 Current limitations of SGDK 17:50 VRAM limitations 19:23 Palette issues to look out for 21:12 Summary of how to create graphics 22:22 Is making Sega Genesis/Mega Drive graphics for you?
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