How to create an AI Bot Race Car Controller in Unity tutorial Part 1 - Waypoints

In this video series I’ll show you how to create a simple car AI (Artificial Intelligence) in C# Unity which is built for 2D Games but also works in 3D. Download complete project on Patreon: With this tutorial you’ll be able to make a physics based race game with AI and lots of drifting in no time in Unity. AI in general is often a challenge for a lot of developers but with this as a base you’ll be able to get started right away. In the first part we’ll cover the basics how to create a simple chase AI that chases the player. We’ll also add the ability to follow waypoints (Nodes) which allows the AI to drive through a course. Everything will be built using Unity. This base will also allow you to add additional steering behaviors. This example is based on our top down car controller which you can learn how to make in this video If you want to try a game which uses this car AI steering mechanic then feel
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