Cyberpunk PART4 - Shading and Lighting in Blender 2.8 Lowpoly Tutorial

Download the scene on Patreon: This is the fourth and final part of the series on creating a cyberpunk themed low poly isometric 3d illustration environment in Blender 2.8 tutorial. Long awaited shading and lighting part covering all the material choices, water texture painting, stylized lighting and rendering settings. This can be used as 3d illustration or you can use this approach to create isometric game assets for engines like Unity. Become a 3D illustrator: http
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