Yuzu | Super Mario Odyssey | In-Game | OpenGL | Ubuntu | RX 580, i5-6500

Why pause the game instead of continuing the recording? Because if I don’t my entire system freezes. If you let the performance stabilize after a few seconds the system will freeze. Besides that part, performance was way better in the menu and I can see text. Very cool. Version: Yuzu (HEAD-92681bb. canary 1870) Yuzu Settings: OpenGL Native Resolution (Dynamic)* CPU JIT: Yes NFC: Yes Shader Cache: Disabled (enabling this will cause an out of memory error) Asynchronous GPU emulation: Enabled Docke
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