The Last of Us Part 1 Patch Performance Comparison between and
0:00 : Settings
0:26 : 4K Native Ultra Settings
1:11 : 1440p Native Ultra Settings
1:56 : Shader Building Comparison
The Last of Us Patch
A patch for The Last of Us Part I is now live. This update includes framerate optimization, graphical and texture fidelity, crash fixes, and more. We will be releasing additional CPU optimization, framerate and texture fidelity improvements in upcoming patches.
Optimized CPU and GPU use throughout the game
Improved texture fidelity and resolution on in-game Low and Medium settings
Improved graphical fidelity on the in-game Low graphics preset, particularly water surfaces no longer appear black
Fixed a crash that may occur during shader building
Fixed a crash that may occur when quitting to the Main Menu
Fixed a crash that may occur when dying after combat
Fixed an issue where, on first boot, players may experience longer wait times to load into the game
Added an option for players to lock and unlock performance stats simultaneously in the HUD menu (Options - HUD)
Added descriptions in the Graphics menus to better explain when certain settings may affect another (Options - Display)
Added a Texture Streaming Rate setting (Graphics - Texture Settings)
Fixed an issue where skipping cutscenes during a critical load may cause the game to hang
Fixed an issue where the shader load warning did not appear while relaunching the game
Updated the VRAM bar to more accurately display the OS Apps usage
Fixed an issue where the Screen Reader read values for locked settings which may imply those same locked setting were active
Fixed an issue where aiming downward while using keyboard and mouse (KBM) may increase camera sensitivity
Refined the handling of certain commands that are assigned the same KBM keybinding
Corrected Brazilian Portuguese, Croatian, Dutch, Finnish, French, Greek, Hungarian, LATAM Spanish, Spanish, Thai, and Traditional Chinese translations for multiple menu options
[Ultrawide Displays]
Corrected the Rangefinder reticle position for the bow
AMD
Fixed a crash that may occur on AMD CPUs with affinity limited to X3D cores
Fixed an issue where textures may render incorrectly on AMD GPUs
Steam
Fixed an issue where the “It Can’t Be For Nothing” achievement did not trigger, despite acquiring all other achievements
Steam Deck
Fixed an issue on Steam Deck where resetting Display settings to Default no longer enabled AMD FSR 2 (Options - Display)
#thelastofus #thelastofuspart1 #thelastofusremastered #rtx4090 #13900k #benchmark #benchmarkcomparison
1 view
990
284
3 weeks ago 00:09:41 8
HOPE AMIDST THE ASHES - MIRACLE IN THE PALISADES
3 weeks ago 00:13:37 1
HOLMGANG | The Viking Trial by Combat
3 weeks ago 01:56:55 1
Nostalgia - Post Apocalyptic Dark Ambient - Dystopian Sci-Fi Music for Study
3 weeks ago 00:02:45 3
Last Hounds - Growing Pains [Official Visualiser]
3 weeks ago 00:01:10 1
Gauleiter Erich Koch
3 weeks ago 00:02:42 1
X2 (5/5) Movie CLIP - This Is the Only Way (2003) HD
3 weeks ago 00:00:28 1
When 12am Hits
3 weeks ago 00:00:00 1
Acid Jazz & Grooves Radio - 24/7
3 weeks ago 00:22:01 1
Recreating the Last Meal of Ötzi the Iceman
4 weeks ago 01:05:49 1
Аксу - цена мечты
4 weeks ago 00:02:43 1
Rīċa Ēastlēah - Never gonna give you up Cover In Old English. Bardcore/Medieval style
4 weeks ago 00:59:18 1
МАЗЕЛЛОВ, ДРЕЙК и ТОША в РОБЛОКС / Игра Кальмара, Пыльная Поездка, Воля Богов и т.д.