Baldur’s Gate 3 - 800 Dmg Scorching Ray

Its not min maxed and chunk of damage is buged. Im sure you can do this build much better and do 1000 dmg. I picked Evocation Wizard 11 for Empowered Evocation at lvl 10 - add INT mod to damage rolls with evocation spells and 11 lvl just to unlock 6th level spell slots. I took 1 lvl warlock just for Hex (I dont think there is hex scroll I guess you could cast Bestow Curse instead of hex from wizard spell list). Feats: 2 INT, Dual Wielder to hold 2 staffs at once. Scarlet Remittance stacks are from Rhapsody dagger. If you kill enemy you get stack (can have up to 3) then you can change weapon and keep the stacks. 3 stacks give 3 to attack rolls, damage, and spell save DC. Surgeon’s Amulet and Killer’s Sweetheart Ring are just to have 100% crit and paralyse humanoid. Spellmight Gloves and Phalar Aluve are buged and they give more damage than they should. You can replace Cloak, Armor and Boots. Even helmet if you have better option.
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