Mighty Bridge : Procedural Generation using Houdini for Star Citizen | Valentin Caille | EPC 2024
An Houdini integration for the Star Engine and Star Citizen. In this presentation, I’ll show you how we can increase the power of Houdini by using an integration based on micro services. This gives us full access to every aspects of the game editor directly from Houdini. It allows us to create a wide variety of tools, ranging in complexity, that speeds up content creation.
Valentin Caille is a French technical artist who has been working in the industry for more than 10 years. He previously worked at Ubisoft and Kylotonn before joining CIG. He is passionate about procedural creation and tries everyday to add more procedural workflow in game content creation.
00:00:00 - Intro
00:01:24 - Star Citizen
00:03:59 - Technical Solution
00:22:02 - Conclusion and Future
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