Deep Q Network with Convolutional Neural Networks

In this tutorial, I am going to show you how to implement one of the most groundbreaking Reinforcement Learning algorithms - DQN with pixels. After the end of this tutorial, you will be able to create an agent that successfully plays almost ‘any’ game using only pixel inputs. In all my previous DQN tutorials we’ve used game specific inputs (like cart position or pole angle), now we are going to be more general and we will use something that all games have in common - pixels. To begin with, I would like to
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