Super Mario Bros. Special (PC-8801) Playthrough - NintendoComplete

A playthrough of Hudson Soft’s officially licensed 1986 Mario game for the NEC PC-8801 computer, Super Mario Bros. Special. For how easy it would be to pick this apart, Hudson did a pretty fantastic job given the limitations of the 8-bit computer. The scrolling is non-existent, and you have to thoroughly memorize later levels to stand a chance, but the level design is pretty excellent, the “coloring“ looks great considering there are a whopping 4 colors in use, and the flickering is usually not bad enough to seriously obscure anything important. This is playing on a 4mhz emulated machine, hence the reason for Mario not quite going lightspeed as some people have experienced (if running on the 88’s top model 12mhz processor, it becomes so fast as to be unplayable). I have no idea why the letter tiles gradually become corrupted across the game. The game is riddled with glitches, so I can only imagine that it may be yet another. I ran into a particularly bad glitch when I reached 8-4 that triggered a disk e
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