How To Steal Like a Game Designer
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When it comes to mechanics, a great source of inspiration is other video games. But how do you make sure those features will gel will the game you’re actually making?
=== Before you watch ===
Content warning: Combat, Blood, Fear
=== Sources and Resources ===
- Sources
[1] Game Design Deep Dive: The save system of Alien: Isolation | Game Developer
[2] MDA: A Formal Approach To Game Design And Game Research | Research Gate
[3] Dreams And Journeys: An Interview With Jenova Chen | CGMagazine
[4] The Design of Subnautica | GDC on YouTube
[5] Making of Resident Evil Village - The Internal Struggle | Resident Evil on YouTube
[6] FTL Questions Answered | FTL Fandom
:JAlbor/FTL_Questions_Answered
[7] Dead Space 2: Jason Graves interview | The Telegraph
[8] Blank Canvas Designing A New Era of Emotional Storytelling Through Games | Games for Change on YouTube
[9] Embracing Push Forward Combat in DOOM | GDC
[10] Game Design Deep Dive: Rocket jumping in Rocket League | Game Developer
[11] Checkpoint Design | Yacht Club Blog
=== Chapters ===
00:00 - Intro
01:33 - What is MDA?
03:37 - Analysing with MDA
05:04 - Fitting Your Vision
08:28 - Other Considerations
10:58 - Conclusion
12:26 - Patreon Credits
=== Games Shown ===
Alien Isolation (2014)
Far Cry Primal (2016)
Call Of Duty: Infinite Warfare (2016)
Bioshock Infinite (2013)
Dark Souls (2011)
Blasphemous (2019)
Hollow Knight (2017)
Nioh (2017)
Super Mario Maker 2 (2019)
DOOM (2016)
Shadow Warrior 2 (2016)
Far Cry 4 (2014)
Titanfall 2 (2016)
Psychonauts 2 (2021)
Watch Dogs 2 (2016)
Signalis (2022)
Metro Exodus (2019)
Resident Evil 2 (2019)
The Last Of Us Part II (2020)
Silent Hill 2 (2001)
Cyberpunk 2077 (2020)
The Legend Of Zelda: Breath Of The Wild (2017)
Far Cry 3 (2012)
God Of War (2018)
Opus Magnum (2017)
Splinter Cell: Chaos Theory (2005)
Until Dawn (2015)
Elden Ring (2022)
The Witness (2016)
Among Us (2018)
Overcooked! 2 (2018)
Persona 5 (2016)
Flower (2009)
Assassin’s Creed: Origins (2017)
SOMA (2015)
The Medium (2021)
Little Nightmares II (2021)
Subnautica (2018)
Resident Evil Village (2021)
Batman: Arkham Knight (2015)
Hitman 3 (2021)
Civilization V (2010)
FTL: Faster Than Light (2012)
Florence (2018)
Trombone Champ (2022)
Cuphead (2017)
Splatoon 2 (2017)
Alba: A Wildlife Adventure (2020)
Dead Space (2008)
Journey (2012)
Dreams (2020)
Fortnite (2017)
Platformer Toolkit (2022)
Inside (2016)
Super Meat Boy (2010)
The Callisto Protocol (2022)
The Elder Scrolls V: Skyrim (2011)
Rocket League (2015)
Tomb Raider (2013)
Okami (2006)
Neon White (2022)
Pizza Tower (2023)
XCOM 2 (2016)
Spelunky (2012)
Hi-Fi Rush (2023)
DOOM Eternal (2020)
Shovel Knight (2014)
=== Credits ===
Music provided by Epidemic Sound - (Referral Link)
Music by Lee Rosevere -
Music from DOOM OST, by Mick Gordon
How To MASTER Air Roll Control In Rocket League | Thanovic
Rambo: First Blood Part II © Tri-Star Pictures
=== Subtitles ===
Contribute translated subtitles - TBA