Автор - Bleh
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Learn how to implement collisions in GoDot 4 in two minutes! This is a simple tutorial that teaches the basics of collisions in Godot 4. This tutorial will work with any RigidBody3D, CharacterBody3D, VehicleBody3D, or anything similar. You can now do enemy collision detection, object detection, and more once you’ve done this setup. The tutorial was set up to do collision detection in 3D, but this same setup would work in both 3D and 2D environments.
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