Unreal Engine 5 Tutorial - Technical Shading - HLSL Complex Shapes With For Loops

This video we will go over a bit of review on how to draw circles, and then draw a larger circular shape by plotting smaller points/circles using a for loop. This will allow us to create much more complex shapes and patterns. We will also take a look at adding more complex movement and animation with for loops in HLSL in Unreal Engine 5.1 Patreon: Discord:
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