Idea to Animation in 24 hours - Unreal Motion Capture Workflow

THIS EPISODE ► We follow Christian Faber for a day at his Copenhagen Rig Studio. From the early morning idea, to a finished product the next day. Step by step stages in a Unreal Engine Performance Capture virtual production workflow, making the first showcase for Copenhagen Rig. To the Moon… and beyond SUPPORT THE CHANNEL ► Merch: Homepage: Instagram: Facebook: Linkedin: 00:00 Intro 01:35 Entering the stage 02:09 The first sketch 02:33 Collecting inspiration 03:23 The 3D Department 05:52 The Unreal Department 07:11 Getting ready for Performance Capture 07:58 Getting the the XSense Suit 08:40 Mocap is rolling 12:25 Performance capture recap 14:02 The Next Morning 14:43 Ready for Virtual Camera 15:42 Virtual Camera Rolling… on the Moon 18:28 Moving the Earth 18:53 Bionicle in the sand 20:29 Recap of the VCam session 20:50 Editing in Unreal 21:06 Recap 21:45 Editing Timelapse 21:48 Credits
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