I made a proof-of-concept for an E-102 Gamma game

Back in 2020, I messed around with Unity and made a proof-of-concept for a Sonic game based on E-102 Gamma. It was, shall we adventure. -Table of Contents- 0:00 Intro 0:37 Aiming Mechanics 1:00 Respawn System 1:27 Spinner AI 1:42 Monitors 2:13 Unified Station Square Oddity 2:47 Adventure Field Transitions 3:52 First Completable Action Stage 4:29 Conclusion 5:35 Teaser for next video?! 5:56 End Screen
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