Supercharged! Vehicle Physics in Skylanders

In this 2016 GDC talk, Vicarious Visions’ Jan Erik Steel & Patrick Donnelly cover how land, sea and air physics handling for Skylanders Superchargers was created, exploring how they managed the complexities of the physical simulation while always striving for a simple and intuitive designer interface and tools. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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