The QUICKEST way to RIG your Characters! Blender 3D Tutorial

Learn how to RIG your character’s HIPS…with NO weight painting in this Blender 3D tutorial! By only adding a few extra bones to your armature, you can automatically assign weights to your mesh and it’ll be ready to animate! I have wasted many hours trying to perfectly weight paint this difficult joint, and now I save so much time! And I now use this on all of my 3D characters! This tutorial uses free CGI VFX software Blender so anyone can try! If you have any questions leave them in the comments below! If this online tutorial helps don’t forget to LIKE and SUBSCRIBE to see more content! Feel free to follow my other social media pages too! Instagram: Twitter:
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