Geometry Shaders Made Easy If You’ve Only Written Shader Graphs! Unity URP | Game Dev Tutorial

Geometry shaders are special shaders that can add, remove, and modify mesh triangles from the GPU, allowing you to create efficient deformation effects and procedurally constructed models. You can use them for grass, fur, wireframes, particles and more. These shaders, unfortunately, cannot be written in a shader graph, so I’ll walk you through writing one in code! ► : ► :
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