Godot 4 - Tears of the Kingdom Style Clouds

Автор - Leon Stansfield ссылка - От автора: In this Godot 4 game dev tutorial, I discuss how Godot 4 can be used to make The Legend of Zelda: Tears of the Kingdom style clouds using billboard cloud particle effects! The game clouds are made in Godot not using volumetric effects, but billboard textures and particle effects, making it efficient and simple, just like the clouds in Tears of the Kingdom (totk). Resources: Repository: Cloud texture: Article version:
Back to Top