Unlocking Unity’s Hidden Secrets: Fixing Soft Particle Factor and Cut Edges

Hi, My name Levan Nadashvili (aka Medartimus). I’m Sound designer and composer at Storm Bringer Studios. If you’re having trouble with the Soft Particle Effect and your smoke, or other transparent particles has cut edges, or your edges are getting too soft, then this video is for you! I’ll show you how to use the Amplify Shaders Editor, in Unity build-in, URP and HDRP to FIX the particle cut edges problem without any loss of quality. If this video was useful for you, Please like it. Thanks for watching! #UnlockingUnity’sHiddenSecrets #SoftParticleFactor #AmplifyShaderEditor #urp #hdrp
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