Frost Giant engineers chat about SC2, RTS in general & BRAND NEW footage from their WIP project!!

Engineers from @Frost Giant Studios chat about StarCraft, RTS in general, BRAND NEW footage from Frost Giant’s WIP project, and Dreamhaven partnership with @ArtosisTV and @feardragon64 on of #ThePylonShow We dove deep into the challenges & opportunities ahead of them as they work on building a next gen RTS inside the brand new Unreal 5 engine. 00. 00:00:00 Intro 01. 00:01:39 Welcome back / Show road map / Guest introductions 02. 00:04:38 Frost Giant Dreamhaven / Making an RTS 03. 00:14:13 History of designing RTS games - SC2 04. 00:24:15 Frost Giant unit testing 05. 00:30:04 Optimization for current & future gen hardware 06. 00:33:00 Unreal Engine 5 features / Designing Lockstep Networking for RTS 07. 00:49:00 Unreal Engine 5 Possibilities / Setting long term goals for RTS design 08. 00:55:32 What does the process look like this early on? 09. 01:01:42 Setting up the needed tools and teams 10. 01:05:58 Long term goals before setting up timelines 11. 01:08:55 Challenges we are
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