Fast Houdini to UE5 Particle Export | Unreal Engine 5 / Houdini Tutorial (Pt. 1)

Support on Patreon: Learn an advanced workflow to export up to two million particles from Houdini to Unreal. It works similarly to SideFX Labs’ Houdini to Niagara. Instead of exporting the Houdini particle data to a json file that Unreal Engine reads, we export to an exr sequence. This exports much faster from Houdini and it can be loaded on the GPU, making the simulation run far better in UE5. We will go over how the system works, and walk step-by-step through building it yourself. At the end, you will know how the system works, and how to prepare it for high quality VFX / motion graphics rendering. One small caveat: The larger (in coordinate space) the simulation, the more imprecisions will happen because of 16-bit data precision. In the next video of this series, we will work with our Houdini simulation and build shaders and set up studio lighting in Unreal Engine 5. We will also deal with some artifacts you might run into when rendering in UE5, and di
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