Game Asset Full Workflow | Modeling&Texturing a Stylized Computer

Download all the original scene files on my Patreon page: Dowload my Smart materials here: Join the Patreon group for more : Special Thanks to my Patrons! Aravise Michael Fitzpatrick dhiraj more Konstantin Mihalev Red Hector Cuevas Макс Батырев Elvijs Dovans ahmet larry yu arber beqiri In this video I’ll show you the complete workflow on how to model, unwrap a Stylized Computer in Autodesk 3ds Max, and then texturing it in Substance Painter. Follow me: Artstation: Behance: Facebook: Pinterest: Dribbble: Instagram: Thank you all for your support. If you have any questions please don
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