Houdini Pyro FX | Fire & Flames | Part 2

Part 2 of a three part tutorial. Learn more at In this video, you will take a deeper look at the nodes that contribute to the burning tree effect and make changes to create a more realistic flame. You will learn how to split fuel and temperature, refine combustion, work with microsolvers, add smoke and customize the emitter. You will then set up a Volume light using the fire and render the sequence to disk. Speed up the Flames: 1:15 Split Fuel and Tempe
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