TUFU - Huge update news

Hello folks, we have some life in Bayview now :) In the following some update notes that i still remember I did over the past few months. World - traffic is now on the road. - pathnodes are layed out in the city core - GPS pathfinding to drive to your desired destination. the blue arrow is a direction aid and leads you to your target (At the moment to the center of the map). Fully async and A*. Performance - mandatory bug fixes in the load calculation and tire simulation. The car is very stable and drives very smooth now. - the aerodynamics have been adjusted and the car now auto balances mid air. Also it stays more on the ground, similar to how we like it in NFS games. - suspension shocks blow out, the car is stable when driving over curbs. -clutch has been adjusted, you can now accelerate quickly from idle. -your rear wheels gain some grip when using nitrous, now you can burst out of curves more easily. -Usersettings for performance are now implemented - The true
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