Autodesk Maya 2013 Tutorial - Character Modeling - Fingers, Reduce geometry Part 7

Autodesk Maya 2013 Tutorial - Character Modeling - Fingers, Reduce geometry Part 7 Download concept : I go over how to develop the shape of the fingers, including an optional finger nail overview, and I go over reducing the geometry of the character. Here’s a list of useful shortcuts used in maya. W- move E- rotate R- scale G- repeat last command q - exit tool b- soft selection shift . - grow selection alt b - change background color f - fit to selec
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