Autodesk Maya 2013 Tutorial - Character Modeling - Fingers, Reduce geometry Part 7
Autodesk Maya 2013 Tutorial - Character Modeling - Fingers, Reduce geometry Part 7
Download concept :
I go over how to develop the shape of the fingers, including an optional finger nail overview, and I go over reducing the geometry of the character.
Here’s a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift . - grow selection
alt b - change background color
f - fit to selec
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