Secrets in the Cutscenes of MGSV | THREE | Eyes on Kazuhira

Support me on Patreon for exclusive content, works cited, podcasts, Q&As, and more! ​ Follow FSP on Twitter: ​ Ever since the 2015 release of Hideo Kojima’s METAL GEAR SOLID V: THE PHANTOM PAIN, fans have endlessly speculated over its many secrets, misdirects, and possible interpretations. Yet its harshest critics, on the other hand, have alleged the game was left unfinished, and ultimately unfulfilling. A common complaint has been that TPP lacked cutscenes with the typical MGS substance, and that it’s story feels elliptical. Even die-hard fans have convinced themselves of a coming secret ’Chapter Three’, where every dot will be connected, and every stray plot-line conclusively tied up. But is it possible that underneath it all, MGSV is not only a completely finished game, but one with more detailed, rich, and nuanced cut-scenes than any entry before it? In this new
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