Part Three: CG Post-production - Houdini Redshift - Featuring Juan Brockhaus - HomeFront Cinematic

Featuring CG Supervisor Juan Pablo Brockhaus. This is part three of 4 videos about the full deconstruction of shot 20 for the cinematic intro of the triple-A game Homefront The Revolution. In this “part three“, we will discuss the CG Post-production. We will talk about the Houdini simulations, the Renders AOVs from Redshift and the CG setup in Softimage XSI. Thanks so much for watching. Please support Hugo’s Desk in Patreon:
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