Zbrush Timelapse - Orc - Part 1: Sculpting & Zmodeler
In this Zbrush timelapse I sculpt an orc as part 1 of the complete process.
The concept I use is by the talented artist Bartlomiej Gawel ()
My artstation project:
I start with a basemesh head and sculpt with Claybuildup, Standard and Dam standard for the most part. Later in the process I create the helmet with Zbrush’s Zmodeler Polymodeling tool to create clean geometry.
Speed is at 1200%, which is quite fast but I did not want to make the video too long.
I will probably upload more timelapses, so please let me know what you like and dislike in terms of speed, music or anything else!
If people enjoy this part, I might upload one more part with Surfacing/texturing and possibly one with lighting/rendering/comp.
Thanks for watching!
All rights for the music go to Howard Shore