Hard Truck Apocalypse Remake Gamedev: 4

Hard Truck Apocalypse Remake Gamedev: 4 I have been working on terrain, shader and optimisation for a long time, I have done a lot of things. I integrated my own Terrain lair into Unity with components such as Splat Map, Height Map, Tree Map. I learn the shader process with HD Render Pipline. And most importantly, I maked high quality, low polygon game friendly models with the Lod system... To be informed about more developments: If you want to support the project and increase my motivation, please like and share, Thank you...
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