The correct way to make decals in Blender (NO SHRINKWRAP)
Someone made an addon based on the technique! Get it here:
It is a bad idea to use shrinkwraps for decals. I show you a more robust technique. It’s more useful, looks better, and works in more situations.
I talk about what makes this technique better, how to link textures to empties, how to limit its projection within the empty, working with PBR decals, order of operations, using one decal on multiple objects, and more…
I always appreciate feedback for my videos. Keep it nice and constructive.
▶️ CHAPTERS ◀️
00:00 - The new way to make decals
01:50 - Making the graffiti
02:30 - Object coordinates
04:10 - Mixing with the material
04:37 - Limiting the depth
07:20 - Making the sewer grille
08:06 - Where to download decals
08:30 - Object coordinates
09:09 - Working with alpha
10:10 - Using a node group
10:48 - Dirt on multiple objects
▶️ KEY TAKEA
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