Using UE4 to Develop for Oculus Rift and Oculus Quest | Unreal Fest Europe 2019 | Unreal Engine
This Unreal Fest Europe 2019 presentation by Oclus VR’s Software Engineer Loren McQuade shows how to configure, build, deploy, debug, and profile your UE4 project for Oculus Rift and Oculus Quest. This talk assumes you are familiar with PC development on UE4, and focuses on considerations to keep in mind developing a VR application for Oculus HMDs.
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